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Welcome to my portfolio! Here is a collection of the projects I've contributed to and the personal artwork I've done.
I'm Roman Sailes, a student at Cal Poly Pomona pursuing a B.F.A. in Visual Communication Design. My work primarily focuses on graphic design, and I’m interested in gaining real-world experience across different areas of design. I approach projects with curiosity and a willingness to experiment, always looking for new ways to strengthen my skills.
I'm always open to connect with fellow creatives and collaborators who share a passion for delivering quality visuals and sharing their creativity with the world.
If you like what you see, feel free to send a message or email!
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Roles
Visual Communication Design (B.F.A), Cal Poly Pomona (2028)
Marketing Director, Game Development Club (2025-2026)
Marketing Director, SWIFT (2026)
Junior Graphic Designer, ASI (2025-Present)
Software
Adobe After Effects, Illustrator, Indesign, Photoshop, Premiere Pro
Canva
Clip Studio Paint
Figma
Procreate
Coursework
Foundations in 2D Design: Learned the elements and principles of design. Applied both in class and personal projects.
Foundations in 5D Design: Created wireframes and site prototypes. Designed websites using Figma and from scratch in HTML.
Typography: Learned about typographic terms, hierarchy in type.
Digital Photography: Learned the fundamentals of photography, applied principles of design. Used original photos in design projects.
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2026


2025
2024
2023
Typography | Snowboard Designs
This was a group project where, after researching a design era, we had to create a snowboard based on that era. My group researched the grunge era, and decided to go with the theme of the parts that make a whole. I did eyes, while the other members did hands and mouths. We chose a RGB color scheme since each color works together to create all of the colors we see digitally.
CPP Game Development Club | Marketing Director
I collaborated with the Social Media Director to design visually engaging, professional graphics that promoted the club and attracted new members. Social media posts were made using the meeting's topic as inspiration for the visuals. I designed the merchandise for the 2025-26 school year to be distributed to club members. I primarily used the programs Adobe Illustrator and Figma.
Motion Design Reel, Spring 2025
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Hi-Fi Wireframes
SPIN Halloween Game Jam: CATTLED (2025) | UI Artist
Illustrated the main menu screen, alongside UI elements such as buttons, inventory slots, and dialogue boxes.
SPIN Spring Game Jam: LEPRE-CON (2025) | Sprite Artist
I illustrated and animated enemy sprites and created player item art in Procreate. I collaborated closely with teammates through feedback on character designs, and critique.
CPP Game Development Club
The Internship (2025) | UI Artist
I worked with other artists and the team lead to ensure the web pages I designed had consistency with ones made by other artists.
Plague (2025) | Background Artist
I created the backgrounds for crafting and speaking with other characters. I illustrated the main menu screen and worked in Adobe Photoshop to design the game's logotype.